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Github 7d ago
Siege-Perilous/tableslayer Opened PR #478 - Fix Windows GPU shader issues

A user noticed that load times on a Windows Chrome box would take minutes to load a scene. This PR addresses the way the shaders are loaded. This wasn't an issue in Linux / OSX and seemed to be a pipeline issue with D3D.

Github 8/1/2026
snide/davesnider.com Opened PR #52 - Add TUI for managing links locally with textualize. Rework activity viz.

Adds a TUI for managing links. Only public links show on the website. The TUI is built using Textualize with Python.

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I also did a rework of the activity visualization itself.

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Github 7/31/2026
snide/davesnider.com Opened PR #51 - Change search highlight style in activity

Cleans up the display of the search highlights a bit.

Github 7/30/2026
Siege-Perilous/tableslayer Opened PR #475 - Better mobile menus, fog room tutorial

The scene toolbar now has a "..." option to spread all the secondary items in the menu when in mobile mode. Before the toolbar was too large for mobile. I also added a tutorial for creating fog rooms, which were added in a previous PR.

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